Rota
Tier 1
30

Common Region

Rota
fire

Omega

Rota Dashes to the farthest Enemy, dealing (100*OP) Physical damage to enemies in its path. At the end of its Dash, spikes explode out of its body dealing (150*OP + Attack Damage) Physical Damage in a Large Area.
Omega


Rota Dashes to the farthest Enemy, dealing (100*OP) Physical damage to enemies in its path. At the end of its Dash, spikes explode out of its body dealing (150*OP + Attack Damage) Physical Damage in a Large Area.
Common Region


Air


Your team gains additional Dodge chance, Air Units gain more. Enemy Units' first Omega costs additional Energy
Rogue


Innate: At the start of Combat, Rogues Units blink to the opposite side of the board.
Your team gains additional Crit Chance and Crit Amp, Rogue Units gain more
Air
Rogue
Your team gains additional Dodge chance, Air Units gain more. Enemy Units' first Omega costs additional Energy
Innate: At the start of Combat, Rogues Units blink to the opposite side of the board.
Your team gains additional Crit Chance and Crit Amp, Rogue Units gain more
Health 1310/2500
Total Damage 82/400
Physical Attack Damage 82/200
Energy Attack Damage 0/200
Attack Speed 85/250
Physical Resist 42/100
Energy Resist 42/100
Attack Range 60/100
Dodge 0/100
Crit Chance 25/100
Crit Amp 150/200
Energy 60/140
Movement Speed 1.75/5
Evolution
Rota